Just Animate uses a plugin system to use different animations systems together. You must first install the core library, and then install a plugin such as the Web Animations API The order that you include the plugins determines which plugin tries to handle the animation first.
Just Animate is available here on CDNJS or here on unpkg.com. You can get the links to the most recent versions there.
<script src="just-animate.min.js"></script>
OR
<script src="just-animate-all.min.js"></script>
just
to start animating!var timeline = just.animate({ /* ... */ })
timeline.play()
The Web Animations API animates DOM elements from JavaScript. It has similar capabilities to CSS Animations and is supported natively in FireFox and Chrome.
<script src="just-animate-web.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/web-animations/2.2.5/web-animations.min.js">
</script>
The extra package provide helpful addons that are related to animation such as splitting an element's text into separate elements
<script src="just-animate-extras.min.js"></script>
The tools package provides tools for debugging animations. At the moment, it has a simple scrubber with play, pause, and reverse
<script src="just-animate-extras.min.js"></script>
var t1 = just.animate({ /* */ })
// attach control to animation timeline
just.tools.player(t1)